示例#1
0
 private void SetLogicSceneEditorBrushState(_AtlObjInfo atlobj)
 {
     SceneSceneEditor.SetEditState(SCENESTATE_CELLLOGICAL);
     SceneSceneEditor.ClearLogicModifyState();
     SceneSceneEditor.SetLogicModifyState(Convert.ToInt32(atlobj.strValues[4]), atlobj.strValues[3]);
     SceneSceneEditor.SetLogicCurrentColor(stringToColor(atlobj.strValues[1]));
     SceneSceneEditor.SetCurrentEditBrushIndex(Convert.ToInt32(atlobj.strValues[0]));
 }
示例#2
0
        private void buttonOK_Click(object sender, EventArgs e)
        {
            if (this.advTreePoly.SelectedNode == null || this.advTreePoly.SelectedNode.Level != 1)
            {
                MessageBox.Show("未选中任何多边形/笔刷结点");
                return;
            }

            _AtlObjInfo selectedinfo = (_AtlObjInfo)this.advTreePoly.SelectedNode.Tag;

            if (this.advTreePoly.SelectedNode.Parent.Text == "多边形")
            {
                selectedinfo.strValues[0] = this.textBoxScript.Text;
                selectedinfo.strValues[5] = this.textBoxHeight.Text;
                int iNewMask = 0
                               + (this.checkBoxBlock.Checked ? LSTATE_BLOCKCHARACTER : 0)
                               + (this.checkBoxPut.Checked ? LSTATE_PUTOBJECT : 0)
                               + (this.checkBoxStall.Checked ? LSTATE_STALL : 0)
                               + (this.checkBoxIndoor.Checked ? LSTATE_INDOOR : 0)
                               + (this.checkBoxRest.Checked ? LSTATE_REST : 0)
                               + (this.checkBoxRideHorse.Checked ? LSTATE_RIDEHORSE : 0);
                selectedinfo.strValues[3] = iNewMask.ToString();
                selectedinfo.strValues[1] = this.textLogicName.Text;
                selectedinfo.strValues[4] = this.colorPicker.Style.BackColor1.Color.ToArgb().ToString();

                SaveLogicInfoUI((_AtlObjInfo)this.advTreePoly.SelectedNode.Tag);
            }
            else if (this.advTreePoly.SelectedNode.Parent.Text == "笔刷")
            {
                int    oldMask   = Convert.ToInt32(selectedinfo.strValues[4]);
                string oldScript = selectedinfo.strValues[3];

                selectedinfo.strValues[3] = this.textBoxScript.Text;
                //selectedinfo.strValues[5] = this.textBoxHeight.Text;
                int iNewMask = 0
                               + (this.checkBoxBlock.Checked ? LSTATE_BLOCKCHARACTER : 0)
                               + (this.checkBoxPut.Checked ? LSTATE_PUTOBJECT : 0)
                               + (this.checkBoxStall.Checked ? LSTATE_STALL : 0)
                               + (this.checkBoxIndoor.Checked ? LSTATE_INDOOR : 0)
                               + (this.checkBoxRest.Checked ? LSTATE_REST : 0)
                               + (this.checkBoxRideHorse.Checked ? LSTATE_RIDEHORSE : 0);
                selectedinfo.strValues[4] = iNewMask.ToString();
                selectedinfo.strValues[2] = this.textLogicName.Text;
                selectedinfo.strValues[1] = this.colorPicker.Style.BackColor1.Color.ToArgb().ToString();

                SaveLogicInfoUI((_AtlObjInfo)this.advTreePoly.SelectedNode.Tag);
                SceneSceneEditor.SetLogicCurrentColor(stringToColor(selectedinfo.strValues[1]));

                // 中途更新笔刷数据,要把原来刷的也改了,不然会有问题。
                SceneSceneEditor.ModifyCurrentCellInfo(SceneSceneEditor.TransToEngineFormat(oldMask), SceneSceneEditor.TransToEngineFormat(iNewMask), oldScript, selectedinfo.strValues[3]);

                SetLogicSceneEditorBrushState(selectedinfo);
            }

            this.advTreePoly.SelectedNode.Text = string.Format("{0}{1}", this.textLogicName.Text, this.textBoxScript.Text.Length > 0 ? " [√]" : string.Empty);
            this.buttonOK.Enabled = false;
        }