public void Reset() { SceneReloader.Go(); }
private void Awake() { instance = this; }
public override void TouchAction(GameObject obj) { SceneReloader.ReloadScene(); base.TouchAction(obj); }
void Awake() { Instance = this; }
public void Reset() { SceneReloader.Go(); }
private void Awake() { instance = this; }
public override void TouchAction(GameObject obj) { SceneReloader.ReloadScene(); base.TouchAction(obj); }
void Awake() { Instance = this; }