示例#1
0
 private void Node_MouseUp(object sender, SceneNodeMouseUpArgs e)
 {
     RaiseEvent(new MouseUp3DEventArgs(this, e.HitResult, new Point(e.Position.X, e.Position.Y), e.Viewport as Viewport3DX, e.OriginalInputEventArgs as InputEventArgs));
 }
示例#2
0
 private void Node_MouseUp(object sender, SceneNodeMouseUpArgs e)
 {
     RaiseMouseUpEvent(e.HitResult, e.Position.ToPoint(), e.Viewport as Viewport3DX, e.OriginalInputEventArgs as PointerRoutedEventArgs);
 }