示例#1
0
 // Use this for initialization
 void Start()
 {
     _myGameManager = GameManager.instance;
     _storeSceneManager = SceneManager_Store.instance;
 }
示例#2
0
 // Use this for initialization
 void Start()
 {
     _myGameManager     = GameManager.instance;
     _storeSceneManager = SceneManager_Store.instance;
 }