public MainMenuSceneState(SceneManageControllor sceneM) : base(sceneM) { this.StateName = "MenuScene"; }
public StartSceneState(SceneManageControllor sceneM) : base(sceneM) { this.StateName = "LoadScene"; }
public BattleSceneState(SceneManageControllor sceneM) : base(sceneM) { this.StateName = "BattleScene"; }
public ISceneStateBase(SceneManageControllor sceneM) { m_SceneManage = sceneM; }