/// <summary> /// 是否数据一致 /// </summary> protected override bool toDataEquals(BaseData data) { if (!base.toDataEquals(data)) { return(false); } SceneLocationRoleShowChangeData mData = (SceneLocationRoleShowChangeData)data; if (mData.localtion != null) { if (this.localtion == null) { return(false); } if (!this.localtion.dataEquals(mData.localtion)) { return(false); } } else { if (this.localtion != null) { return(false); } } return(true); }
/// <summary> /// 复制(潜拷贝) /// </summary> protected override void toShadowCopy(BaseData data) { base.toShadowCopy(data); if (!(data is SceneLocationRoleShowChangeData)) { return; } SceneLocationRoleShowChangeData mData = (SceneLocationRoleShowChangeData)data; this.localtion = mData.localtion; }
/// <summary> /// 复制(深拷贝) /// </summary> protected override void toCopy(BaseData data) { base.toCopy(data); if (!(data is SceneLocationRoleShowChangeData)) { return; } SceneLocationRoleShowChangeData mData = (SceneLocationRoleShowChangeData)data; if (mData.localtion != null) { this.localtion = (SceneLocationData)mData.localtion.clone(); } else { this.localtion = null; } }