示例#1
0
 void Start()
 {
     this.onClick.AddListener(() =>
     {
         SceneLoaderWithTween.LoadScene(scene, tweenType, loadSceneMode);
     });
 }
示例#2
0
文件: Header.cs 项目: QitzPub/kintai
 public void GotoMenu()
 {
     SceneLoaderWithTween.LoadScene("Settings");
 }
示例#3
0
文件: Header.cs 项目: QitzPub/kintai
 public void GotoHome()
 {
     SceneLoaderWithTween.LoadScene("Top");
 }
示例#4
0
 public void SceneLoadWithTween(string sceneName)
 {
     SceneLoaderWithTween.LoadScene(sceneName);
 }
示例#5
0
 public void ReturnScene()
 {
     SceneLoaderWithTween.ReturnLoadScene();
 }
示例#6
0
    // Start is called before the first frame update
    async void Start()
    {
        await UniTask.Delay(delayMilliSeconds);

        SceneLoaderWithTween.LoadScene(scene, tweenType, LoadSceneMode.Single);
    }