public void Load(Scene _scene) { Application.LoadLevel(SceneInfos.Get(_scene).name); }
public void Execute() { Application.LoadLevel(SceneInfos.Get(scene).name); }
public void Load(Scene _scene) { Application.LoadLevel(SceneInfos.Get(_scene).name); }
public void Execute() { Application.LoadLevel(SceneInfos.Get(scene).name); }