示例#1
0
        private static SceneElement ChangeLayoutType(SceneElement sourceElement, ITypeId layoutType, ref SceneElement elementContainingChildren)
        {
            IDocumentRoot        documentRoot     = sourceElement.DocumentNode.DocumentRoot;
            IDocumentContext     documentContext  = documentRoot.DocumentContext;
            SceneViewModel       viewModel        = sourceElement.ViewModel;
            Size                 size             = Size.Empty;
            BaseFrameworkElement frameworkElement = sourceElement as BaseFrameworkElement;

            if (frameworkElement != null)
            {
                size = frameworkElement.GetComputedTightBounds().Size;
            }
            using (viewModel.ForceBaseValue())
            {
                SceneElement sceneElement = (SceneElement)viewModel.CreateSceneNode(layoutType);
                using (viewModel.DisableUpdateChildrenOnAddAndRemove())
                {
                    using (viewModel.DisableDrawIntoState())
                    {
                        viewModel.AnimationEditor.DeleteAllAnimations((SceneNode)sourceElement);
                        Dictionary <IPropertyId, SceneNode>         properties     = SceneElementHelper.StoreProperties((SceneNode)sourceElement);
                        Dictionary <IPropertyId, List <SceneNode> > storedChildren = ChangeLayoutTypeCommand.StoreChildren(sourceElement);
                        if (sourceElement.DocumentNode == documentRoot.RootNode)
                        {
                            documentRoot.RootNode = sceneElement.DocumentNode;
                            sceneElement.DocumentNode.NameScope = new DocumentNodeNameScope();
                        }
                        else
                        {
                            ISceneNodeCollection <SceneNode> collectionContainer = sourceElement.GetCollectionContainer();
                            int index = collectionContainer.IndexOf((SceneNode)sourceElement);
                            sourceElement.Remove();
                            collectionContainer.Insert(index, (SceneNode)sceneElement);
                        }
                        SceneElementHelper.ApplyProperties((SceneNode)sceneElement, properties);
                        elementContainingChildren = ChangeLayoutTypeCommand.ApplyChildren(sceneElement, storedChildren, size);
                    }
                }
                if (sceneElement is GridElement || sceneElement is CanvasElement)
                {
                    ILayoutDesigner designerForChild = sceneElement.ViewModel.GetLayoutDesignerForChild(sceneElement, true);
                    if ((designerForChild.GetWidthConstraintMode((BaseFrameworkElement)sceneElement) & LayoutConstraintMode.CanvasLike) != LayoutConstraintMode.NonOverlappingGridlike)
                    {
                        sceneElement.SetValue(BaseFrameworkElement.WidthProperty, (object)size.Width);
                    }
                    if ((designerForChild.GetHeightConstraintMode((BaseFrameworkElement)sceneElement) & LayoutConstraintMode.CanvasLike) != LayoutConstraintMode.NonOverlappingGridlike)
                    {
                        sceneElement.SetValue(BaseFrameworkElement.HeightProperty, (object)size.Height);
                    }
                }
                return(sceneElement);
            }
        }
        public override void Execute(object arg)
        {
            DesignerContext designerContext      = this.DesignerContext;
            SceneViewModel  activeSceneViewModel = designerContext.ActiveSceneViewModel;
            ITypeId         type = this.Type;

            if (type is ProjectNeutralTypeId)
            {
                bool flag = activeSceneViewModel.ProjectContext.PlatformMetadata.IsSupported((ITypeResolver)this.DesignerContext.ActiveSceneViewModel.ProjectContext, type);
                if (!flag && this.IsDragDropContainer)
                {
                    IMessageDisplayService messageDisplayService = activeSceneViewModel.DesignerContext.MessageDisplayService;
                    flag = ToolkitHelper.EnsureSilverlightToolkitTypeAvailable((ITypeResolver)activeSceneViewModel.ProjectContext, type, messageDisplayService, StringTable.SilverlightToolkitDragDropNotInstalled, StringTable.SilverlightToolkitDragDropIncorrectVersion);
                }
                if (!flag)
                {
                    return;
                }
            }
            using (SceneEditTransaction editTransaction = designerContext.ActiveDocument.CreateEditTransaction(string.Format((IFormatProvider)CultureInfo.CurrentCulture, StringTable.UndoUnitGroupIntoLayoutType, new object[1]
            {
                (object)this.Type.Name
            })))
            {
                List <SceneElement> list1    = new List <SceneElement>();
                List <SceneNode>    elements = new List <SceneNode>();
                list1.AddRange((IEnumerable <SceneElement>)designerContext.SelectionManager.ElementSelectionSet.Selection);
                GroupIntoLayoutTypeCommand.OrientationHelper orientationHelper = new GroupIntoLayoutTypeCommand.OrientationHelper();
                list1.Sort((IComparer <SceneElement>) new ZOrderComparer <SceneElement>(this.SceneViewModel.RootNode));
                List <LayoutCacheRecord> list2 = new List <LayoutCacheRecord>(list1.Count);
                Rect empty = Rect.Empty;
                for (int index = 0; index < list1.Count; ++index)
                {
                    list2.Add((LayoutCacheRecord)null);
                    BaseFrameworkElement element = list1[index] as BaseFrameworkElement;
                    if (element != null)
                    {
                        ILayoutDesigner designerForChild   = element.ViewModel.GetLayoutDesignerForChild((SceneElement)element, true);
                        Rect            roundedUpChildRect = LayoutRoundingHelper.GetRoundedUpChildRect(designerForChild, element);
                        empty.Union(roundedUpChildRect);
                        orientationHelper.AddChildRect((SceneNode)element, roundedUpChildRect);
                        LayoutCacheRecord layoutCacheRecord = designerForChild.CacheLayout(element);
                        list2[index] = layoutCacheRecord;
                        elements.Add((SceneNode)element);
                    }
                }
                Dictionary <IPropertyId, SceneNode> properties = (Dictionary <IPropertyId, SceneNode>)null;
                using (this.SceneViewModel.ForceBaseValue())
                {
                    using (this.SceneViewModel.DisableDrawIntoState())
                    {
                        SceneElement sceneElement1 = (SceneElement)null;
                        SceneElement sceneElement2 = (SceneElement)activeSceneViewModel.CreateSceneNode(type);
                        Orientation? nullable      = orientationHelper.ApplyOrientation(sceneElement2);
                        if (nullable.HasValue)
                        {
                            orientationHelper.SortElements(elements, nullable.Value);
                        }
                        int num;
                        if (list1.Count == 1 && list1[0] is BaseFrameworkElement)
                        {
                            int?fixedCapacity = sceneElement2.DefaultContent.FixedCapacity;
                            num = fixedCapacity.GetValueOrDefault() != 1 ? 0 : (fixedCapacity.HasValue ? true : false);
                        }
                        else
                        {
                            num = 0;
                        }
                        bool flag = num != 0;
                        if (sceneElement2 != null)
                        {
                            activeSceneViewModel.GetLayoutDesignerForParent(sceneElement2, true);
                        }
                        foreach (SceneElement sceneElement3 in list1)
                        {
                            if (sceneElement3 != null)
                            {
                                BaseFrameworkElement frameworkElement = sceneElement3 as BaseFrameworkElement;
                                ILayoutDesigner      layoutDesigner   = frameworkElement == null ? (ILayoutDesigner)null : sceneElement3.ViewModel.GetLayoutDesignerForChild((SceneElement)frameworkElement, true);
                                if (flag)
                                {
                                    properties = SceneElementHelper.StoreProperties((SceneNode)sceneElement3, layoutDesigner.GetLayoutProperties(), true);
                                }
                                if (this.SceneViewModel.LockedInsertionPoint != null && this.SceneViewModel.LockedInsertionPoint.SceneElement == sceneElement3)
                                {
                                    sceneElement1 = sceneElement3;
                                }
                            }
                        }
                        if (list1.Count == 1)
                        {
                            VisualStateManagerSceneNode.MoveStates(list1[0], sceneElement2);
                        }
                        using (activeSceneViewModel.DisableUpdateChildrenOnAddAndRemove())
                        {
                            SceneElement primarySelection = designerContext.SelectionManager.ElementSelectionSet.PrimarySelection;
                            designerContext.SelectionManager.ElementSelectionSet.Clear();
                            Dictionary <IPropertyId, List <SceneNode> > storedChildren = new Dictionary <IPropertyId, List <SceneNode> >();
                            storedChildren.Add((IPropertyId)sceneElement2.DefaultContentProperty, elements);
                            ISceneNodeCollection <SceneNode> collectionContainer = primarySelection.GetCollectionContainer();
                            foreach (SceneElement sceneElement3 in list1)
                            {
                                if (sceneElement3 != primarySelection)
                                {
                                    sceneElement3.Remove();
                                }
                            }
                            int index1 = collectionContainer.IndexOf((SceneNode)primarySelection);
                            primarySelection.Remove();
                            collectionContainer.Insert(index1, (SceneNode)sceneElement2);
                            ChangeLayoutTypeCommand.ApplyChildren(sceneElement2, storedChildren, empty.Size);
                            if (flag)
                            {
                                SceneElementHelper.FixElementNameBindingsInStoredProperties((SceneNode)list1[0], (SceneNode)sceneElement2, properties);
                                SceneElementHelper.ApplyProperties((SceneNode)sceneElement2, properties);
                            }
                            else
                            {
                                ILayoutDesigner designerForChild = sceneElement2.ViewModel.GetLayoutDesignerForChild(sceneElement2, true);
                                if (sceneElement2.IsViewObjectValid)
                                {
                                    LayoutOverrides layoutOverrides   = LayoutOverrides.None;
                                    LayoutOverrides overridesToIgnore = LayoutOverrides.None;
                                    if (nullable.HasValue && nullable.Value == Orientation.Horizontal)
                                    {
                                        layoutOverrides |= LayoutOverrides.Width;
                                    }
                                    else
                                    {
                                        overridesToIgnore |= LayoutOverrides.Width;
                                    }
                                    if (nullable.HasValue && nullable.Value == Orientation.Vertical)
                                    {
                                        layoutOverrides |= LayoutOverrides.Height;
                                    }
                                    else
                                    {
                                        overridesToIgnore |= LayoutOverrides.Height;
                                    }
                                    designerForChild.SetChildRect((BaseFrameworkElement)sceneElement2, empty, layoutOverrides, overridesToIgnore, LayoutOverrides.None);
                                }
                            }
                            editTransaction.Update();
                            if (sceneElement2.IsViewObjectValid)
                            {
                                this.SceneViewModel.DefaultView.UpdateLayout();
                                SceneElement    parentElement     = primarySelection.ParentElement;
                                ILayoutDesigner designerForParent = activeSceneViewModel.GetLayoutDesignerForParent(parentElement, true);
                                for (int index2 = 0; index2 < list1.Count; ++index2)
                                {
                                    SceneElement         sceneElement3    = list1[index2];
                                    BaseFrameworkElement frameworkElement = sceneElement3 as BaseFrameworkElement;
                                    if (frameworkElement != null)
                                    {
                                        LayoutCacheRecord layoutCacheRecord = list2[index2];
                                        Rect rect = LayoutRoundingHelper.RoundUpLayoutRect(frameworkElement, layoutCacheRecord.Rect);
                                        rect.Location = (Point)(rect.Location - empty.Location);
                                        designerForParent.ClearUnusedLayoutProperties(frameworkElement);
                                        designerForParent.SetChildRect(frameworkElement, rect, flag ? LayoutOverrides.None : layoutCacheRecord.Overrides, LayoutOverrides.Margin | LayoutOverrides.GridBox, LayoutOverrides.None);
                                        if (this.IsDragDropContainer)
                                        {
                                            sceneElement3.SetValue(Base2DElement.AllowDropProperty, (object)true);
                                        }
                                    }
                                }
                            }
                            if (sceneElement1 != null)
                            {
                                this.SceneViewModel.SetLockedInsertionPoint(sceneElement1);
                            }
                        }
                        designerContext.SelectionManager.ElementSelectionSet.SetSelection(sceneElement2);
                        editTransaction.Commit();
                    }
                }
            }
        }
示例#3
0
        private SceneElement GroupElements()
        {
            ReadOnlyCollection <SceneElement> selection = this.SceneViewModel.ElementSelectionSet.Selection;

            if (selection[0] is BaseFrameworkElement)
            {
                return((SceneElement)null);
            }
            if (!(selection[0] is Base3DElement))
            {
                return((SceneElement)null);
            }
            SceneElement primarySelection = this.SceneViewModel.ElementSelectionSet.PrimarySelection;

            this.SceneViewModel.ElementSelectionSet.Clear();
            List <SceneElement> list           = new List <SceneElement>((IEnumerable <SceneElement>)selection);
            Base3DElement       base3Delement1 = (Base3DElement)null;
            int num = int.MaxValue;
            Viewport3DElement viewport = ((Base3DElement)list[0]).Viewport;

            foreach (Base3DElement base3Delement2 in list)
            {
                if (base3Delement2.Viewport == viewport)
                {
                    int depthFromViewport3D = base3Delement2.DepthFromViewport3D;
                    if (depthFromViewport3D < num)
                    {
                        base3Delement1 = base3Delement2;
                        num            = depthFromViewport3D;
                    }
                }
            }
            SceneElement parentElement = base3Delement1.ParentElement;
            Matrix3D     matrix3D      = Matrix3D.Identity;

            if (parentElement is Base3DElement)
            {
                matrix3D = ((Base3DElement)parentElement).GetComputedTransformFromViewport3DToElement();
                matrix3D.Invert();
            }
            Base3DElement parent = (Base3DElement)null;

            if (list[0] is Model3DElement)
            {
                Model3DGroup      model3Dgroup      = new Model3DGroup();
                Model3DCollection model3Dcollection = new Model3DCollection();
                model3Dgroup.Children = model3Dcollection;
                parent = (Base3DElement)this.SceneViewModel.CreateSceneNode((object)model3Dgroup);
            }
            else if (list[0] is Visual3DElement)
            {
                parent = (Base3DElement)this.SceneViewModel.CreateSceneNode((object)new ModelVisual3D());
            }
            SceneNodeIDHelper sceneNodeIdHelper = new SceneNodeIDHelper(this.SceneViewModel, (SceneNode)this.SceneViewModel.ActiveSceneInsertionPoint.SceneElement.StoryboardContainer);
            string            validElementId    = sceneNodeIdHelper.GetValidElementID((SceneNode)parent, "group3D");

            sceneNodeIdHelper.SetLocalName((SceneNode)parent, validElementId);
            using (this.SceneViewModel.ForceBaseValue())
            {
                Matrix3D[] matrix3DArray = new Matrix3D[list.Count];
                for (int index = 0; index < list.Count; ++index)
                {
                    matrix3DArray[index] = ((Base3DElement)list[index]).GetComputedTransformFromViewport3DToElement();
                }
                foreach (Base3DElement base3Delement2 in list)
                {
                    if (base3Delement2 != primarySelection)
                    {
                        base3Delement2.Remove();
                    }
                }
                int insertAt = primarySelection.GetCollectionContainer().IndexOf((SceneNode)primarySelection);
                primarySelection.Remove();
                if (parentElement is Viewport3DElement)
                {
                    GroupCommandHelpers.InsertElement(parentElement, (SceneNode)parent, insertAt);
                }
                else
                {
                    GroupCommandHelpers.InsertElement(this.SceneViewModel, (Base3DElement)parentElement, (SceneNode)parent, new int?(insertAt));
                }
                for (int index = 0; index < list.Count; ++index)
                {
                    GroupCommandHelpers.InsertElement(this.SceneViewModel, parent, (SceneNode)list[index], new int?());
                    ((Base3DElement)list[index]).Transform = (Transform3D) new CanonicalTransform3D(matrix3DArray[index] * matrix3D);
                }
            }
            return((SceneElement)parent);
        }
示例#4
0
 public override void Execute()
 {
     using (SceneEditTransaction editTransaction = this.SceneViewModel.CreateEditTransaction(this.undoDescription))
     {
         this.ConvertSelectedElementsToPathIfNecessary();
         editTransaction.Update();
         this.SceneViewModel.DefaultView.UpdateLayout();
         SceneElementSelectionSet      elementSelectionSet   = this.SceneViewModel.ElementSelectionSet;
         SceneElement                  primarySelection      = elementSelectionSet.PrimarySelection;
         System.Windows.Media.Geometry renderedGeometryAsWpf = this.SceneView.GetRenderedGeometryAsWpf(primarySelection);
         if (renderedGeometryAsWpf == null)
         {
             return;
         }
         this.Initialize(renderedGeometryAsWpf);
         SceneElementCollection elementCollection = new SceneElementCollection();
         foreach (SceneElement shapeElement in elementSelectionSet.Selection)
         {
             if (shapeElement != primarySelection)
             {
                 elementCollection.Add(shapeElement);
                 System.Windows.Media.Geometry secondaryGeometry = this.SceneView.GetRenderedGeometryAsWpf(shapeElement);
                 if (secondaryGeometry == null)
                 {
                     return;
                 }
                 Matrix transformToElement = shapeElement.GetComputedTransformToElement(primarySelection);
                 if (!transformToElement.IsIdentity)
                 {
                     MatrixTransform matrixTransform = new MatrixTransform(transformToElement);
                     matrixTransform.Freeze();
                     GeometryGroup geometryGroup = new GeometryGroup();
                     geometryGroup.Children.Add(secondaryGeometry);
                     geometryGroup.Transform = (Transform)matrixTransform;
                     secondaryGeometry       = (System.Windows.Media.Geometry)geometryGroup;
                 }
                 this.Combine(secondaryGeometry);
             }
         }
         PathGeometry result = this.GetResult();
         BooleanCommand.CleanUpPathGeometry(ref result);
         PathGeometry pathGeometry = PathConversionHelper.RemoveDegeneratePoints((System.Windows.Media.Geometry)result);
         elementSelectionSet.Clear();
         PathGeometryUtilities.CollapseSingleSegmentsToPolySegments(pathGeometry);
         PathElement pathElement = (PathElement)this.SceneViewModel.CreateSceneNode(PlatformTypes.Path);
         Dictionary <IPropertyId, SceneNode> properties = (Dictionary <IPropertyId, SceneNode>)null;
         using (this.SceneViewModel.DisableUpdateChildrenOnAddAndRemove())
         {
             this.SceneViewModel.AnimationEditor.DeleteAllAnimationsInSubtree(primarySelection);
             properties = SceneElementHelper.StoreProperties((SceneNode)primarySelection);
             ISceneNodeCollection <SceneNode> collectionContainer = primarySelection.GetCollectionContainer();
             int index = collectionContainer.IndexOf((SceneNode)primarySelection);
             collectionContainer[index] = (SceneNode)pathElement;
         }
         foreach (SceneElement element in elementCollection)
         {
             this.SceneViewModel.AnimationEditor.DeleteAllAnimationsInSubtree(element);
             element.Remove();
         }
         using (this.SceneViewModel.ForceBaseValue())
         {
             if (properties != null)
             {
                 SceneElementHelper.ApplyProperties((SceneNode)pathElement, properties);
             }
             pathElement.SetValueAsWpf(ShapeElement.StretchProperty, (object)Stretch.Fill);
             PathCommandHelper.ReplacePathGeometry(pathElement, pathGeometry, editTransaction);
         }
         elementSelectionSet.SetSelection((SceneElement)pathElement);
         editTransaction.Commit();
     }
 }