private void SetCamMode(SceneEditorGame.CamModes camMode) { this.camMode = camMode; checkBox1.Checked = (camMode == SceneEditorGame.CamModes.Freelook); checkBox2.Checked = (camMode == SceneEditorGame.CamModes.Grab); checkBox3.Checked = (camMode == SceneEditorGame.CamModes.Rotate); ((SceneEditorGame)apxCtrl.Game).CamMode = camMode; }