示例#1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        Player player = collision.GetComponent <Player>();

        if (player)
        {
            SceneChangeControl.SceneChange(target);
        }
    }
示例#2
0
 private void Start()
 {
     Instance = this;
 }
示例#3
0
 private void Awake()
 {
     Instance = this;
 }