示例#1
0
        internal static void sceneReadEvent(string path)
        {
            if (SceneBeingLoaded == null)
            {
                return;
            }

            foreach (var entry in SceneBeingLoaded.GetInvocationList())
            {
                var handler = (SceneEventHandler)entry;
                try
                {
                    handler.Invoke(path);
                }
                catch (Exception ex)
                {
                    Logger.Log(LogLevel.Error, $"Subscriber crash in {nameof(ExtendedSave)}.{nameof(SceneBeingLoaded)} - {ex}");
                }
            }
        }
示例#2
0
 internal static void sceneReadEvent(string path)
 {
     SceneBeingLoaded?.Invoke(path);
 }