示例#1
0
        internal void draw(Scene.ShaderTypes shaderTypes, int[] p)
        {
            Shader shader = Scene.getShader(shaderTypes);

            draw(shader, p);
        }
示例#2
0
        internal void draw(Scene.ShaderTypes shaderTypes, int[] p, Shader.Uniform uniform, Matrix4 matrix4)
        {
            Shader shader = Scene.getShader(shaderTypes);

            draw(shader, p, uniform, matrix4);
        }
示例#3
0
        internal void draw(Scene.ShaderTypes shaderTypes, int[] p, Shader.Uniform uniform, Vector2 vector2)
        {
            Shader shader = Scene.getShader(shaderTypes);

            draw(shader, p, uniform, vector2);
        }