public ScenarioScreen CreateScenarioScreen() { ScenarioScreen scenarioScreen = new ScenarioScreen(content); scenarioScreen.ReturnToMainMenu += (sender, e) => LoadMainMenuScreen(); scenarioScreen.ScenarioSelected += (sender, e) => LoadMainGameScreen(e.MapPathToLoad); return(scenarioScreen); }
private static void ScenarioScreen_GameStarting(object sender, EventArgs e) { scenarioScreen = (ScenarioScreen)sender; }