void ReleaseDesignerOutlets() { if (CustomerLabel != null) { CustomerLabel.Dispose(); CustomerLabel = null; } if (DiscountLabel != null) { DiscountLabel.Dispose(); DiscountLabel = null; } if (DiscountTitleLabel != null) { DiscountTitleLabel.Dispose(); DiscountTitleLabel = null; } if (PauseButton != null) { PauseButton.Dispose(); PauseButton = null; } if (ScanButton != null) { ScanButton.Dispose(); ScanButton = null; } if (SearchBarContainerView != null) { SearchBarContainerView.Dispose(); SearchBarContainerView = null; } if (TableView != null) { TableView.Dispose(); TableView = null; } if (TaxLabel != null) { TaxLabel.Dispose(); TaxLabel = null; } if (TaxTitleLabel != null) { TaxTitleLabel.Dispose(); TaxTitleLabel = null; } if (TotalLabel != null) { TotalLabel.Dispose(); TotalLabel = null; } if (TotalTitleLabel != null) { TotalTitleLabel.Dispose(); TotalTitleLabel = null; } if (TrashButton != null) { TrashButton.Dispose(); TrashButton = null; } }
void ReleaseDesignerOutlets() { if (EngineLabel != null) { EngineLabel.Dispose(); EngineLabel = null; } if (LocationTextField != null) { LocationTextField.Dispose(); LocationTextField = null; } if (MapMoveCheckbox != null) { MapMoveCheckbox.Dispose(); MapMoveCheckbox = null; } if (NotificationCheckbox != null) { NotificationCheckbox.Dispose(); NotificationCheckbox = null; } if (OpenGameFolderButton != null) { OpenGameFolderButton.Dispose(); OpenGameFolderButton = null; } if (OpenReplayCheckbox != null) { OpenReplayCheckbox.Dispose(); OpenReplayCheckbox = null; } if (PassLabel != null) { PassLabel.Dispose(); PassLabel = null; } if (PassProgress != null) { PassProgress.Dispose(); PassProgress = null; } if (PassTable != null) { PassTable.Dispose(); PassTable = null; } if (RepairButton != null) { RepairButton.Dispose(); RepairButton = null; } if (ReplayOpenCheckbox != null) { ReplayOpenCheckbox.Dispose(); ReplayOpenCheckbox = null; } if (ReportButton != null) { ReportButton.Dispose(); ReportButton = null; } if (ScanButton != null) { ScanButton.Dispose(); ScanButton = null; } if (SkinMoveCheckbox != null) { SkinMoveCheckbox.Dispose(); SkinMoveCheckbox = null; } if (UpdateButton != null) { UpdateButton.Dispose(); UpdateButton = null; } if (UpdateProgress != null) { UpdateProgress.Dispose(); UpdateProgress = null; } }