public void CameraViewPositionTest() { var raw = new Raw.Components.Project.Camera() { CurrentStatus = new Raw.Components.Project.CurrentCameraState() { CenterPosition = new Vector3(0, 10, 0), Rotation = new Vector3(0, 0, 0).ToRad(), OffsetPosition = new Vector3(0, 0, -30) }, InitialKeyFrame = new Raw.Components.Project.CameraKeyFrame() { Interpolation = new Raw.Components.Project.CameraInterpolationImpl(), Value = new Raw.Components.Project.CameraState() }, KeyFrames = new List <Raw.Components.Project.CameraKeyFrame>() }; var conv = new Scallion.Internal.Converters.Project.CameraConverter(false); var dest = conv.Convert(raw); Assert.AreEqual(30, dest.CurrentStatus.Distance); Assert.AreEqual(raw.CurrentStatus.OffsetPosition, conv.ConvertBack(dest).CurrentStatus.OffsetPosition); }
public void ModelViewPositionTest(Vector3 centerPos, float dist, Vector3 ang, Vector3 worldPos, Vector3 localPos) { var raw = new Raw.Components.Project.Camera() { CurrentStatus = new Raw.Components.Project.CurrentCameraState() { CenterPosition = centerPos, Rotation = ang.ToRad(), OffsetPosition = localPos }, InitialKeyFrame = new Raw.Components.Project.CameraKeyFrame() { Interpolation = new Raw.Components.Project.CameraInterpolationImpl(), Value = new Raw.Components.Project.CameraState() }, KeyFrames = new List <Raw.Components.Project.CameraKeyFrame>() }; var conv = new Scallion.Internal.Converters.Project.CameraConverter(true); var dest = conv.Convert(raw); Assert.AreEqual(dist, dest.CurrentStatus.Distance, 0.005f); localPos.AssertEquals(conv.ConvertBack(dest).CurrentStatus.OffsetPosition, 0.005f); }