void OnCollisionEnter(Collision col)
 {
     scOprPlyer.OparationDisableSwitch();
     scTimer.TimerDisableSwitch();
     scWrpScn.FadeOutStart(CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_ALPHA_LEVEL_MAX, CsNormalLevelDesignOfCommon.SCENES_RESULT);
 }
示例#2
0
 private void OnTriggerEnter(Collider other)
 {
     scOprPlyer.OparationDisableSwitch();
     scTimer.TimerDisableSwitch();
     scWrpScn.FadeOutStart(CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_COLOR_LEVEL_MIN, CsNormalLevelDesignOfCommon.IMAGE_ALPHA_LEVEL_MAX, CsNormalLevelDesignOfCommon.SCENES_GAMEOVER);
 }