void _Packet(ScMatchInfo p) { Logger.LogInfo("Match info: isRobot: {5}, timeLimit: {4}, players: {0}, room: [{1}:{2}, {3}]", p.infoList.Length, p.room.host, p.room.port, p.room.room_key, p.timeLimit, p.isRobot); isMatchRobot = p.isRobot; timeLimit = p.timeLimit; p.infoList.CopyTo(ref m_players); m_playerIndex = m_players.FindIndex(pi => pi.roleId == modulePlayer.id_); Logger.LogDetail("Player roomIndex: {0}", m_playerIndex); modulePVP.Connect(p.room); ScMatchInfo matchInfo = null; p.CopyTo(ref matchInfo); DispatchModuleEvent(EventMatchInfo, matchInfo); if (!isMatchRobot) { FightRecordManager.InstanceHandle <GameRecordDataPvp>(); FightRecordManager.Set(p); } }
private void ShowModels(ScMatchInfo rMatchInfo) { moduleHome.HideOthersBut(Module_Home.FIGHTING_PET_OBJECT_NAME, Module_Home.PLAYER_OBJECT_NAME, Module_Home.TEAM_OBJECT_NAME, Module_Home.TEAM_PET_OBJECT_NAME); moduleHome.DispatchEvent(Module_Home.EventSetMasterPosition, Event_.Pop(GetTransform(moduleFactionBattle.SelfFaction == Module_FactionBattle.Faction.Red ? 0 : 1))); var master = (Level.current as Level_Home)?.master; if (master) { master.direction = moduleFactionBattle.SelfFaction == Module_FactionBattle.Faction.Red ? CreatureDirection.FORWARD : CreatureDirection.BACK; } for (var i = 0; i < rMatchInfo.infoList.Length; i++) { if (rMatchInfo.infoList[i].roleId != modulePlayer.id_) { CreatEnemyCreature(rMatchInfo.infoList[i], moduleFactionBattle.SelfFaction == Module_FactionBattle.Faction.Red ? 1 : 0); } } }