public void WriteObjectSave(ref SavedObject.Builder saveobj) { NetEntityID netEntityID; using (Recycler <objectDeployable, objectDeployable.Builder> recycler = objectDeployable.Recycler()) { objectDeployable.Builder builder = recycler.OpenBuilder(); builder.SetCreatorID(this.creatorID); builder.SetOwnerID(this.ownerID); saveobj.SetDeployable(builder); } using (Recycler <objectICarriableTrans, objectICarriableTrans.Builder> recycler1 = objectICarriableTrans.Recycler()) { objectICarriableTrans.Builder builder1 = recycler1.OpenBuilder(); if (!this._carrier || (int)NetEntityID.Of(this._carrier, out netEntityID) == 0) { builder1.ClearTransCarrierID(); } else { builder1.SetTransCarrierID(netEntityID.id); } saveobj.SetCarriableTrans(builder1); } }
// Token: 0x06000F4B RID: 3915 RVA: 0x0003A944 File Offset: 0x00038B44 public WorldSave.Builder SetInstanceObject(int index, SavedObject.Builder builderForValue) { ThrowHelper.ThrowIfNull(builderForValue, "builderForValue"); this.PrepareBuilder(); this.result.instanceObject_[index] = builderForValue.Build(); return(this); }
// Token: 0x06000F4D RID: 3917 RVA: 0x0003A9B0 File Offset: 0x00038BB0 public WorldSave.Builder AddInstanceObject(SavedObject.Builder builderForValue) { ThrowHelper.ThrowIfNull(builderForValue, "builderForValue"); this.PrepareBuilder(); this.result.instanceObject_.Add(builderForValue.Build()); return(this); }
public void WriteObjectSave(ref SavedObject.Builder saveobj) { using (Recycler <objectFireBarrel, objectFireBarrel.Builder> recycler = objectFireBarrel.Recycler()) { objectFireBarrel.Builder builder = recycler.OpenBuilder(); builder.SetOnFire(this.isOn); saveobj.SetFireBarrel(builder); } }
private void SaveInstances(ref WorldSave.Builder save) { using (Recycler <SavedObject, SavedObject.Builder> recycler = SavedObject.Recycler()) { if (recycler == null) { Logger.LogError("[Fougerite WorldSave] Recycler is null, what the hell?"); return; } SavedObject.Builder builder = recycler.OpenBuilder(); int num = -2147483648; List <ServerSave> CopiedList = new List <ServerSave>(); int count = ServerSaveManager.Instances.All.Count; for (int i = 0; i < count; i++) { // Ensure check, since the list can change during save. if (ServerSaveManager.Instances.All.Count <= i) { break; } ServerSave save2 = ServerSaveManager.Instances.All[i]; if (save2 != null) { CopiedList.Add(save2); } } foreach (ServerSave save2 in CopiedList) { if (save2 != null) { bool flag; builder.Clear(); if ((flag = ((int)save2.REGED) == 1) || (((int)save2.REGED) == 2)) { num++; int sortOrder = num; if (flag) { save2.SaveInstance_NetworkView(ref builder, sortOrder); } else { save2.SaveInstance_NGC(ref builder, sortOrder); } } save.AddInstanceObject(builder); } } } }
private void SaveScene(ref WorldSave.Builder save) { if (s.keys != null) { using (Recycler <SavedObject, SavedObject.Builder> recycler = SavedObject.Recycler()) { SavedObject.Builder saveobj = recycler.OpenBuilder(); for (int i = 0; i < s.keys.Length; i++) { int num2 = s.keys[i]; ServerSave save2 = s.values[i]; if (save2 != null) { saveobj.Clear(); saveobj.SetId(num2); save2.SaveServerSaveables(ref saveobj); save.AddSceneObject(saveobj); } } } } }
private void SaveScene(ref WorldSave.Builder save) { if (s.keys != null) { using (Recycler <SavedObject, SavedObject.Builder> recycler = SavedObject.Recycler()) { SavedObject.Builder saveobj = recycler.OpenBuilder(); for (int i = 0; i < s.keys.Length; i++) { int num2 = s.keys[i]; ServerSave save2 = s.values[i]; if (save2 != null) { try { saveobj.Clear(); saveobj.SetId(num2); save2.SaveServerSaveables(ref saveobj); save.AddSceneObject(saveobj); } catch (Exception ex) { string infoObj = ""; try { infoObj = "_OwnerID: " + saveobj.StructMaster.OwnerID.ToString() + " (" + saveobj.Coords.Pos.X + ", " + saveobj.Coords.Pos.Y + ", " + saveobj.Coords.Pos.Z + ")"; } catch (Exception ex2) { Logger.LogError("[ServerSAveHandler] SaveServerSaveables _OwnerID Error"); } Logger.LogError("[ServerSAveHandler] SaveServerSaveables Error " + infoObj); } } } } } }
public void WriteObjectSave(ref SavedObject.Builder saveobj) { using (Recycler <objectDeployable, objectDeployable.Builder> recycler = objectDeployable.Recycler()) { objectDeployable.Builder builderForValue = recycler.OpenBuilder(); builderForValue.SetCreatorID(this.creatorID); builderForValue.SetOwnerID(this.ownerID); saveobj.SetDeployable(builderForValue); } using (Recycler <objectICarriableTrans, objectICarriableTrans.Builder> recycler2 = objectICarriableTrans.Recycler()) { NetEntityID yid; objectICarriableTrans.Builder builder2 = recycler2.OpenBuilder(); if ((this._carrier != null) && (((int)NetEntityID.Of((MonoBehaviour)this._carrier, out yid)) != 0)) { builder2.SetTransCarrierID(yid.id); } else { builder2.ClearTransCarrierID(); } saveobj.SetCarriableTrans(builder2); } }
private void SaveInstances(ref WorldSave.Builder save) { using (Recycler <SavedObject, SavedObject.Builder> recycler = SavedObject.Recycler()) { if (recycler == null) { Logger.LogError("[Fougerite WorldSave] Recycler is null, what the hell?"); return; } SavedObject.Builder builder = recycler.OpenBuilder(); int num = -2147483648; List <ServerSave> CopiedList = new List <ServerSave>(); int count = ServerSaveManager.Instances.All.Count; for (int i = 0; i < count; i++) { // Ensure check, since the list can change during save. if (ServerSaveManager.Instances.All.Count <= i) { break; } ServerSave save2 = ServerSaveManager.Instances.All[i]; if (save2 != null && save2.gameObject != null) { //StructureMaster element = save2.gameObject.GetComponent<StructureMaster>(); //if (element) //{ // if (element._structureComponents != null && element._structureComponents.Count > 0) { // CopiedList.Add(save2); // } else // { // Logger.Log("[Save Error] item bugado removido = ownerID:" + element.ownerID + " " + element.name + " " + element.transform.position.ToString()); // element.OnDestroy(); // } //} else //{ CopiedList.Add(save2); //} } } foreach (ServerSave save2 in CopiedList) { if (save2 != null) { try { builder.Clear(); try { bool flag; if ((flag = ((int)save2.REGED) == 1) || (((int)save2.REGED) == 2)) { num++; int sortOrder = num; if (flag) { save2.SaveInstance_NetworkView(ref builder, sortOrder); } else { save2.SaveInstance_NGC(ref builder, sortOrder); } } } catch (Exception ex) { SuperLogError(save2); Logger.LogError("[ServerSAveHandler] SaveInstances save2.REGED Error "); } save.AddInstanceObject(builder); } catch (Exception ex) { SuperLogError(save2); Logger.LogError("[ServerSAveHandler] SaveInstances AddInstanceObject or Clear Error "); } } } } }
public void WriteObjectSave(ref SavedObject.Builder saveobj) { }