setCollidable() public method

public setCollidable ( bool collidable ) : void
collidable bool
return void
示例#1
0
    IEnumerator popEffectCoroutine(SavedCell savedCell)
    {
        yield return(new WaitForSeconds(_popEffectTimeS));

        if (null != savedCell)
        {
            savedCell.setCollidable(true);
        }
        else
        {
            Logger.Log("Hero::popEffectCoroutine unexpected null savedCell", Logger.Level.WARN);
        }
    }
示例#2
0
 IEnumerator popEffectCoroutine(SavedCell savedCell)
 {
     yield return new WaitForSeconds(_popEffectTimeS);
     if(null != savedCell) {
         savedCell.setCollidable(true);
     } else {
         Logger.Log("Hero::popEffectCoroutine unexpected null savedCell", Logger.Level.WARN);
     }
 }