public static void SetTutorial(int type, ObscuredBool isDone) { switch (type) { case 1: mStartTut = isDone; Saved.SetBool(SaveKey.StartTutorial, mStartTut); break; case 2: mGameTut = isDone; Saved.SetBool(SaveKey.GameTutorial, mGameTut); break; case 3: mFeverTut = isDone; Saved.SetBool(SaveKey.FeverTutorial, mFeverTut); break; case 4: mMissionTut = isDone; Saved.SetBool(SaveKey.MissionTutorial, mMissionTut); break; } }
public static void SetRemoveAdsPurchased(ObscuredBool purchased) { mRemoveAds = purchased; Saved.SetBool(SaveKey.RemoveAds, mRemoveAds); }
public static void SaveSound() { Saved.SetBool(SaveKey.Sound, mSound); }
public static void SetMissionTutorial(ObscuredBool isDone) { mMissionTut = isDone; Saved.SetBool(SaveKey.MissionTutorial, mGameTut); }