示例#1
0
        private static void ShowSaveIndicator(SaveStatus status)
        {
            string path   = $"UI/SaveIndicators/SaveIndicator{status.ToString()}";
            var    prefab = CoreUtils.LoadResource <GameObject>(path);

            if (prefab != null)
            {
                UnityEngine.Object.Instantiate(prefab);
            }
            else
            {
                if (ConfigState.Instance.UseVerboseLogging)
                {
                    Debug.LogWarning($"{nameof(ShowSaveIndicator)} couldn't find prefab for \"{path}\"");
                }
            }
        }