private void loadStateData()
    {
        XmlSerializer deserializer = new XmlSerializer(typeof(SaveStateInfo));
          		TextReader textReader = new StreamReader(@".\savedState.xml");
           		SaveStateInfo loadedState;
           		loadedState = (SaveStateInfo)deserializer.Deserialize(textReader);
           		textReader.Close();

        currentState = loadedState;

        Messenger<string>.Broadcast("ScrubberFrameAdvance0", currentState.pathToFrontFrame);
        Messenger<string>.Broadcast("ScrubberFrameAdvance1", currentState.pathToTopFrame);
        Messenger<string>.Broadcast("MocapLoadedState", currentState.pathToMocapData);
    }
示例#2
0
    private void loadStateData()
    {
        XmlSerializer deserializer = new XmlSerializer(typeof(SaveStateInfo));
        TextReader    textReader   = new StreamReader(@".\savedState.xml");
        SaveStateInfo loadedState;

        loadedState = (SaveStateInfo)deserializer.Deserialize(textReader);
        textReader.Close();

        currentState = loadedState;

        Messenger <string> .Broadcast("ScrubberFrameAdvance0", currentState.pathToFrontFrame);

        Messenger <string> .Broadcast("ScrubberFrameAdvance1", currentState.pathToTopFrame);

        Messenger <string> .Broadcast("MocapLoadedState", currentState.pathToMocapData);
    }
示例#3
0
 // Use this for initialization
 void Start()
 {
     Messenger.AddListener("TurnOffGui", onTurnOffGui);
     Messenger.AddListener("TurnOnGui", onTurnOnGui);
     currentState = new SaveStateInfo();
 }
 // Use this for initialization
 void Start()
 {
     Messenger.AddListener("TurnOffGui", onTurnOffGui);
     Messenger.AddListener("TurnOnGui", onTurnOnGui);
     currentState = new SaveStateInfo();
 }