void Start() { Button[] button = GameObject.Find("SaveContent").GetComponentsInChildren<Button>(); int i = 0; foreach(Button btn in button) { Text txt = btn.GetComponentInChildren<Text>(true); //SaveFileUtility.LoadSave(i); if(SaveFileUtility.IsSlotUsed(i)) { txt.fontSize = 13; txt.alignment = TextAnchor.UpperRight; DateTime timeSaved = SaveMaster.GetSaveCreationTime(i); txt.text = timeSaved.ToString("dd MMMM yyyy hh:mm:ss tt"); //txt.text = "Saved Slot"; } else if(!SaveFileUtility.IsSlotUsed(i)){ txt.fontSize = 16; txt.alignment = TextAnchor.MiddleCenter; txt.text = "New Slot"; } i++; } }
public void SaveSlot(int slot) { SaveMaster.DeleteSave(slot); Debug.Log("Saving"); SaveMaster.SetSlot(slot, false); SaveMaster.WriteActiveSaveToDisk(); //write save to disk Text txt = GetComponentInChildren<Text>(true); txt.fontSize = 13; txt.alignment = TextAnchor.UpperRight; DateTime timeSaved = SaveMaster.GetSaveCreationTime(slot); txt.text = timeSaved.ToString("dd MMMM yyyy hh:mm:ss tt"); }