示例#1
0
    private void Start()
    {
        SettingsData settings = SaveLoadSystem_JamieG.LoadSettings();

        m_musicSlider.value = settings.m_musicVolume;
        m_SFXSlider.value   = settings.m_sfxVolume;
        m_selectedLanguage  = settings.m_chosenLanguage;

        m_englishButton.interactable    = !m_selectedLanguage.Equals("English");
        m_portugueseButton.interactable = m_selectedLanguage.Equals("English");
    }
示例#2
0
    public void LoadLanguageFile()
    {
        SettingsData settingsData = SaveLoadSystem_JamieG.LoadSettings();

        if (settingsData.m_chosenLanguage != null && settingsData.m_chosenLanguage.Equals("Portuguese"))
        {
            m_csvFile = m_csvFilePortuguese;
        }
        ;

        LoadDialog(SceneManager.GetActiveScene().buildIndex);
    }
    private void Awake()
    {
        base.Awake();

        string language = SaveLoadSystem_JamieG.LoadSettings().m_chosenLanguage;

        if (language == null)
        {
            language = "English"; // Change to English for testing
        }

        ReadProperties(language);
    }