public void AttemptSaveMap() { int lvl = CampaignManager.currentLevel; if (lvl != -1 && !addedPrefix) { file = "Chapter " + (lvl + 1) + " - " + file; addedPrefix = true; } if (string.IsNullOrEmpty(file)) { Debug.Log("name is empty"); return; } else if (SaveLoadMap.FileExistsInFiles(directory, file)) { Debug.Log(file + " exists"); overwriteMenu.SetActive(true); return; } else { SaveMap(); } }
private void Update() { t.text = Datapath.filename; deleteFile.interactable = Deletable; if (!SaveLoadMap.FileExistsInFiles(Datapath.filelocation, Datapath.filename)) { Destroy(gameObject); } }