private void btnSave_Click_1(object sender, EventArgs e) { string saveMessage = SaveGame.FileNameIsValid(textBoxSaveName.Text, saveLoadLocation); if (saveLoadLocationSelected) { if (saveMessage == "") { SaveGame.SaveGameToFile(textBoxSaveName.Text, saveLoadLocation); SaveLoadMessage("Game successfully saved"); textBoxSaveName.Text = ""; } else { SaveLoadMessage(saveMessage); } } else { SaveLoadMessage("No save location selected"); } updateSaveNames(); }