private void CurrentTraceProvider_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { if (e.PropertyName == "CurrentTraceProvider") { SaveFileCommand.RaiseCanExecuteChanged(); } }
private void GameFilePropertyChanged(object sender, PropertyChangedEventArgs e) { if ("IsModified".Equals(e.PropertyName)) { RaisePropertyChanged(() => IsModified); RaisePropertyChanged(() => Title); SaveFileCommand.RaiseCanExecuteChanged(); } else if ("FileName".Equals(e.PropertyName)) { RaisePropertyChanged(() => Title); } }