void Awake() { sdReader = Instantiate(sdReaderPref).GetComponent <SaveDataReader>(); aReader = GetComponent <AbilityReader>(); //これ以降AWAKEではaReaderは使わない まだ向こうがawakeされていない えらーが起こる havecommandNum = sdReader.GetCommandNum(); commandList = sdReader.GetHaveCommandwithNumber(); haveabilityNum = sdReader.GetHavetotalCommandNum(); abilityName = new string[haveabilityNum]; }
void Awake() { sdReader = Instantiate(sdReaderPref).GetComponent <SaveDataReader>(); hp.text = sdReader.GetHP().ToString(); power.text = sdReader.GetPOWER().ToString(); mpower.text = sdReader.GetMAJICPOWER().ToString(); sp.text = sdReader.GetSP().ToString(); spr.text = sdReader.GetSPRECOVER().ToString(); def.text = sdReader.GetDEFENCE().ToString(); comNum.text = sdReader.GetCommandNum().ToString(); openNum.text = sdReader.GetMatrixOpenNum().ToString(); }