示例#1
0
    void Start()
    {
        saveDataContorller = GameObject.FindGameObjectWithTag("Controller").GetComponent <SaveDataContorller>();
        Debug.Log(saveDataContorller);
        //Loading scene data
        //_sceneInfoController = transform.GetComponent<SceneInfoController>();
        //var sceneInfo = _sceneInfoController.LoadScene(SceneManager.GetActiveScene().name);
        //GameObject.FindGameObjectWithTag("Player").transform.position = sceneInfo.playerPosition;

        //Loading player data
        //playerInfoController = transform.GetComponent<PlayerInfoController>();
        //playerInfoController.LoadController();
    }
示例#2
0
    void Start()
    {
        saveDataContorller = GameObject.FindGameObjectWithTag("Controller").GetComponent<SaveDataContorller>();
        Debug.Log(saveDataContorller);
        //Loading scene data
        //_sceneInfoController = transform.GetComponent<SceneInfoController>();
        //var sceneInfo = _sceneInfoController.LoadScene(SceneManager.GetActiveScene().name);
        //GameObject.FindGameObjectWithTag("Player").transform.position = sceneInfo.playerPosition;

        //Loading player data
        //playerInfoController = transform.GetComponent<PlayerInfoController>();
        //playerInfoController.LoadController();
    }