public int GetBoostersCount(SaveData.BoostersData.BoosterType boosterType) { for (int i = 0; i < playerData.boosters.Count; i++) { SaveData.BoostersData data = playerData.boosters[i]; if (data.type == boosterType) { return(data.count); } } return(0); }
public void BuyBoosters(SaveData.BoostersData.BoosterType boosterType, int amount = 1) { for (int i = 0; i < playerData.boosters.Count; i++) { SaveData.BoostersData data = playerData.boosters[i]; if (data.type == boosterType) { data.count += amount; playerData.boosters[i] = data; this.SaveAllData(); gui.popUpsPanel.shop.UpdateBoosters(); } } }