public static void ZerarConfigLevel(int level) { instance.SetPosicaoPlayer(new Vector3(0, 0, 0)); PlayerPrefs.SetInt("ColecionaveisLevel" + level, 0); PlayerPrefs.SetInt("PortalIsReady", 0); SetVidaLevel(level, 0); for (int i = 1; i <= SaveControler.TotalColecionavelTodasFases; i++) { PlayerPrefs.SetInt("Seringa" + i, 0); } }
private void OnTriggerEnter2D(Collider2D collision) { if (collision.tag == "Armadilha") { if (estaMorto == false) { Morrer(); } } if (collision.gameObject.CompareTag("Save")) { SaveGame.enabled = true; saveControler.SetPosicaoPlayer(collision.transform.position); } }