示例#1
0
 void Awake()
 {
     // Setup references
     player       = GameObject.FindGameObjectWithTag("Player").transform;
     playerHealth = player.GetComponent <SandCharHealth>();
     enemyHealth  = GetComponent <SandEnemyHealth>();
     nav          = GetComponent <NavMeshAgent>();
 }
示例#2
0
 void Awake()
 {
     // Setup references
     player     = GameObject.FindGameObjectWithTag("Player");
     charHealth = player.GetComponent <SandCharHealth>();
     //enemyHealth = GetComponent<SandEnemyHealth>();
     //anim = GetComponent<Animator>();
 }