public Mutex(bool initiallyOwned, String name, out bool createdNew) { if (null != name && System.IO.Path.MAX_PATH < name.Length) { throw new ArgumentException(Environment.GetResourceString("Argument_WaitHandleNameTooLong", name)); } Win32Native.SECURITY_ATTRIBUTES secAttrs = null; SafeWaitHandle mutexHandle = null; bool newMutex = false; RuntimeHelpers.CleanupCode cleanupCode = new RuntimeHelpers.CleanupCode(MutexCleanupCode); MutexCleanupInfo cleanupInfo = new MutexCleanupInfo(mutexHandle, false); RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup( delegate(object userData) { // try block RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { if (initiallyOwned) { cleanupInfo.inCriticalRegion = true; Thread.BeginThreadAffinity(); Thread.BeginCriticalRegion(); } } int errorCode = 0; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { errorCode = CreateMutexHandle(initiallyOwned, name, secAttrs, out mutexHandle); } if (mutexHandle.IsInvalid) { mutexHandle.SetHandleAsInvalid(); if (null != name && 0 != name.Length && Win32Native.ERROR_INVALID_HANDLE == errorCode) { throw new WaitHandleCannotBeOpenedException(Environment.GetResourceString("Threading.WaitHandleCannotBeOpenedException_InvalidHandle", name)); } __Error.WinIOError(errorCode, name); } newMutex = errorCode != Win32Native.ERROR_ALREADY_EXISTS; SetHandleInternal(mutexHandle); mutexHandle.SetAsMutex(); hasThreadAffinity = true; }, cleanupCode, cleanupInfo); createdNew = newMutex; }
internal void MutexTryCode(object userData) { SafeWaitHandle mutexHandle = null; // try block RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { if (m_initiallyOwned) { m_cleanupInfo.inCriticalRegion = true; #if !FEATURE_CORECLR Thread.BeginThreadAffinity(); Thread.BeginCriticalRegion(); #endif //!FEATURE_CORECLR } } int errorCode = 0; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { errorCode = CreateMutexHandle(m_initiallyOwned, m_name, m_secAttrs, out mutexHandle); } if (mutexHandle.IsInvalid) { mutexHandle.SetHandleAsInvalid(); if (null != m_name && 0 != m_name.Length && Win32Native.ERROR_INVALID_HANDLE == errorCode) { throw new WaitHandleCannotBeOpenedException(Environment.GetResourceString("Threading.WaitHandleCannotBeOpenedException_InvalidHandle", m_name)); } __Error.WinIOError(errorCode, m_name); } m_newMutex = errorCode != Win32Native.ERROR_ALREADY_EXISTS; m_mutex.SetHandleInternal(mutexHandle); mutexHandle.SetAsMutex(); m_mutex.hasThreadAffinity = true; }
internal void MutexTryCode(object userData) { SafeWaitHandle mutexHandle = null; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { if (this.m_initiallyOwned) { this.m_cleanupInfo.inCriticalRegion = true; Thread.BeginThreadAffinity(); Thread.BeginCriticalRegion(); } } int errorCode = 0; RuntimeHelpers.PrepareConstrainedRegions(); try { } finally { errorCode = Mutex.CreateMutexHandle(this.m_initiallyOwned, this.m_name, this.m_secAttrs, out mutexHandle); } if (mutexHandle.IsInvalid) { mutexHandle.SetHandleAsInvalid(); if (((this.m_name != null) && (this.m_name.Length != 0)) && (6 == errorCode)) { throw new WaitHandleCannotBeOpenedException(Environment.GetResourceString("Threading.WaitHandleCannotBeOpenedException_InvalidHandle", new object[] { this.m_name })); } __Error.WinIOError(errorCode, this.m_name); } this.m_newMutex = errorCode != 0xb7; this.m_mutex.SetHandleInternal(mutexHandle); mutexHandle.SetAsMutex(); this.m_mutex.hasThreadAffinity = true; }
private Mutex(SafeWaitHandle handle) { SetHandleInternal(handle); handle.SetAsMutex(); hasThreadAffinity = true; }