示例#1
0
 //this initializes before start
 void Awake()
 {
     fort        = fortObj.GetComponent <Fort>();
     player      = playerObj.GetComponent <PlayerController>();
     player.team = this;
     fort.team   = this;
     score       = scoreObj.GetComponent <GUIText>();
     altar       = altarObj.GetComponent <SacrificialAltar>();
 }
示例#2
0
 //this initializes before start
 void Awake()
 {
     fort = fortObj.GetComponent<Fort>();
     player = playerObj.GetComponent<PlayerController>();
     player.team = this;
     fort.team = this;
     score = scoreObj.GetComponent<GUIText>();
     altar = altarObj.GetComponent<SacrificialAltar>();
 }