示例#1
0
 public void G_OnBackToGameButton()
 {
     _WS_EventHandler(WS_Type.WS_Pause, 0);
     GM_Main.m_GameState = GM_Main.GameState.Gameplay;
     _ShowPauseMenu      = false;
     S_AudioManager.SetLowpassFreq(1.0f);
 }
示例#2
0
 public void G_OnBackIntoMenuButton()
 {
     _WS_EventHandler(WS_Type.WS_Pause, 0);
     _WS_EventHandler(WS_Type.WS_Panels, 0);
     _ShowPauseMenu = false;
     S_AudioManager.SetLowpassFreq(1.0f);
     GM_Main.m_GameState = GM_Main.GameState.MainMenu;
 }
示例#3
0
 public void G_OnBackButton()
 {
     _WS_EventHandler(WS_Type.WS_Pause, 1);
     GM_Main.m_GameState = GM_Main.GameState.Pause;
     S_AudioManager.SetLowpassFreq(0.05f);
 }