internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_std__setT_BWAPI__Region_p_t obj)
 {
     return((obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr);
 }
示例#2
0
        public virtual SWIGTYPE_p_std__setT_BWAPI__Region_p_t getAllRegions()
        {
            SWIGTYPE_p_std__setT_BWAPI__Region_p_t ret = new SWIGTYPE_p_std__setT_BWAPI__Region_p_t(bwapiPINVOKE.Game_getAllRegions(swigCPtr), false);

            return(ret);
        }
示例#3
0
 public virtual SWIGTYPE_p_std__setT_BWAPI__Region_p_t getAllRegions() {
   SWIGTYPE_p_std__setT_BWAPI__Region_p_t ret = new SWIGTYPE_p_std__setT_BWAPI__Region_p_t(bwapiPINVOKE.Game_getAllRegions(swigCPtr), false);
   return ret;
 }
示例#4
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 public override SWIGTYPE_p_std__setT_BWAPI__Region_p_t getAllRegions() {
   SWIGTYPE_p_std__setT_BWAPI__Region_p_t ret = new SWIGTYPE_p_std__setT_BWAPI__Region_p_t(bwapiclientPINVOKE.GameImpl_getAllRegions(swigCPtr), false);
   return ret;
 }
 internal static global::System.Runtime.InteropServices.HandleRef getCPtr(SWIGTYPE_p_std__setT_BWAPI__Region_p_t obj) {
   return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
 }