public CGameObject GetGameObject(SWIGTYPE_p_Entity entity) { IntPtr cPtr = testPINVOKE.CGameObjectManager_GetGameObject__SWIG_0(swigCPtr, SWIGTYPE_p_Entity.getCPtr(entity)); CGameObject ret = (cPtr == IntPtr.Zero) ? null : new CGameObject(cPtr, false); return(ret); }
public SWIGTYPE_p_Entity GetEntity() { IntPtr cPtr = testPINVOKE.CBuilding_GetEntity(swigCPtr); SWIGTYPE_p_Entity ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_Entity(cPtr, false); return(ret); }
internal static HandleRef getCPtr(SWIGTYPE_p_Entity obj) { return((obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr); }