public static STeleportRestrict.RestrictType GetRestrictType(string type) { STeleportRestrict.RestrictType sonuc = STeleportRestrict.RestrictType.None; switch (type) { case "None": sonuc = STeleportRestrict.RestrictType.None; break; case "Block Enter to Thief Trade Pet": sonuc = STeleportRestrict.RestrictType.BlockEnterThiefWithPet; break; case "Block Enter With Job Pet": sonuc = STeleportRestrict.RestrictType.BlockEnterWithJobPet; break; case "Block Enter With Job Suit": sonuc = STeleportRestrict.RestrictType.BlockEnterWithJobSuit; break; case "Delete Item After Enter": sonuc = STeleportRestrict.RestrictType.DeleteItemAfterEnter; break; case "Level Limit": sonuc = STeleportRestrict.RestrictType.LevelLimit; break; case "Need Item to Enter": sonuc = STeleportRestrict.RestrictType.NeedItemToEnter; break; } return(sonuc); }
public static string GetRestrictDesc(STeleportRestrict.RestrictType type) { string sonuc = ""; switch (type) { case STeleportRestrict.RestrictType.None: sonuc = "None"; break; case STeleportRestrict.RestrictType.BlockEnterThiefWithPet: sonuc = "Block Enter to Thief Trade Pet"; break; case STeleportRestrict.RestrictType.BlockEnterWithJobPet: sonuc = "Block Enter With Job Pet"; break; case STeleportRestrict.RestrictType.BlockEnterWithJobSuit: sonuc = "Block Enter With Job Suit"; break; case STeleportRestrict.RestrictType.DeleteItemAfterEnter: sonuc = "Delete Item After Enter"; break; case STeleportRestrict.RestrictType.LevelLimit: sonuc = "Level Limit"; break; case STeleportRestrict.RestrictType.NeedItemToEnter: sonuc = "Need Item to Enter"; break; } return(sonuc); }