public void SetProjectStatus(string szProjectName, STATUS status) { XmlNode oneNode = XmlUtil.EnsureElement(settingsNode, "status", "project", szProjectName); oneNode.InnerText = status.ToString(); Save(); }
public List <DDBinding> GetAllCustomers(STATUS customerStatus = STATUS.ACTIVE) { return(GetAll <MASTER>().Where(x => x.MASTER_VALUE.Equals(customerStatus.ToString())) .Join(GetAll <CUSTOMER>(), m => m.MASTER_ID, s => s.STATUS_ID, (a, b) => b) .Select(s => new DDBinding { Id = s.CUSTOMER_ID, Name = s.CUSTOMER_NAME }).ToList()); }
public List <DDBinding> GetAllTractorModels(int supplierId, STATUS tractorStatus = STATUS.ACTIVE) { return(GetAll <MASTER>().Where(x => x.MASTER_VALUE.Equals(tractorStatus.ToString())) .Join(GetAll <TRACTOR_MODEL>(), m => m.MASTER_ID, s => s.TRACTOR_STATUS, (a, b) => b).Where(d => d.SUPPLIER_ID == supplierId) .Select(s => new DDBinding { Id = s.TRACTOR_MODEL_ID, Name = s.TRACTOR_MODEL_NAME }).ToList()); }
public static DiscordResponse ChangeStatus(string token, STATUS status) { var content = new Dictionary <string, string> { { "status", status.ToString() } }; return(Send( METHODS.PATCH, $"v{ApiVer}/users/@me/settings", JsonSerializer.Serialize(content), token )); }
public override string ToString() { // e.g. {REQUEST_PORT, “SVC1”, 0, SUCCESS} string result = ""; result += "{"; result += msg_type.ToString(); result += ", "; result += service_name; result += ", "; result += port.ToString(); result += ", "; result += status.ToString(); result += "}"; return(result); }
public void RefreshStatus() { string cmd = "boot2docker status"; DisplayConsolCommand(cmd); string result = ExecuteCommand(cmd); try { _lastStatus = (STATUS)Enum.Parse(typeof(STATUS), result.Replace('\n', ' ').Trim().ToUpper()); } catch (Exception) { Console.WriteLine("Unknow status detected : " + result); _lastStatus = STATUS.UNKNOWN; } System.Console.WriteLine(_lastStatus.ToString()); }
/// <summary> /// Load Notes from MS onenote /// </summary> private async void ConnectOneNote() { COLOR color = COLOR.WHITE; STATUS status = STATUS.TODO; string description = ""; int pos1 = 0; int pos2 = 0; ResultText.Text = ""; var sectionList = await Managers.Instance.onenote.GetHttpContentWithToken(_oneNoteEndPoint, Managers.Instance.user.AccessToken); List <ApiBaseResponse> data = sectionList as List <ApiBaseResponse>; if (data == null) { ResultText.Text += sectionList as string; } else { foreach (var it in data) { color = COLOR.WHITE; status = STATUS.TODO; PageResponse page = it as PageResponse; var content = await Managers.Instance.onenote.GetHttpContentWithToken(page.ContentUrl, Managers.Instance.user.AccessToken, true); description = content as string; if ((pos1 = description.IndexOf("COLOR=")) != -1 && (pos2 = description.IndexOf(";", pos1)) != -1) { var tmp = description.Substring(pos1 + 6, pos2 - pos1 - 6); for (var i = 0; i < 5; ++i) { COLOR color_ = (COLOR)i; if (color_.ToString() == tmp) { color = (COLOR)i; description = description.Substring(0, pos1) + description.Substring(pos2 + 1); break; } } } if ((pos1 = description.IndexOf("STATUS=")) != -1 && (pos2 = description.IndexOf(";", pos1)) != -1) { var tmp = description.Substring(pos1 + 7, pos2 - pos1 - 7); for (var i = 0; i < 4; ++i) { STATUS status_ = (STATUS)i; if (status_.ToString() == tmp) { status = (STATUS)i; description = description.Substring(0, pos1) + description.Substring(pos2 + 1); break; } } } if (Managers.Instance.AddToDo(page.Title, description, DateTime.Now, DateTime.Now, status, color)) { ListToDo.Items.Add(page.Title); } } } Managers.Instance.db.SaveDb(); }
void Update() { ppsValue = (int)sld_pps.value; //ppsを取得 dir = !tgl_dir.isOn; //向きを取得 ※チェックボックスとコマンドのtrue/falseが逆になっている if (!SerialConnect_Arduino_Base.Instance.GetisConnect()) { return; } try { //ステータスの更新 SerialConnect_Arduino_Base.ReceiveCmd status = SerialConnect_Arduino_Unipolar.Instance_Unipolar.UnipolarStatus; bool _motplay = false; bool _motready = false; switch (motor) { case SerialConnect_Arduino_Unipolar.CMD_TYPE.MOTOR1: _motready = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_7); _motplay = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_6); break; case SerialConnect_Arduino_Unipolar.CMD_TYPE.MOTOR2: _motready = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_5); _motplay = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_4); break; case SerialConnect_Arduino_Unipolar.CMD_TYPE.MOTOR3: _motready = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_3); _motplay = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_2); break; case SerialConnect_Arduino_Unipolar.CMD_TYPE.MOTOR4: _motready = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_1); _motplay = status.HasFlag(SerialConnect_Arduino_Base.ReceiveCmd.flg_0); break; } if (!_motready) { now_status = STATUS.NOT_READY; } else { if (_motplay) { now_status = STATUS.START; } else { now_status = STATUS.STOP; } } txt_status.text = now_status.ToString() + " pps:" + ppsValue.ToString(); } catch (System.Exception) { txt_status.text = "Fail to update Status"; } }
void OnGUI() { GUIStyle style = new GUIStyle(); switch (Application.loadedLevelName.ToString()) { //Begin of case "Title"///////////////////////// //////////////////////////////////////////// case "Title": style.fontSize = 18; style.normal.textColor = Color.gray; style.alignment = TextAnchor.MiddleCenter; Vector2 text_size = new Vector2(m_w * 0.2f, m_h * 0.05f); //Background Image //GUI.Box(new Rect(0.0f, 0.0f, m_w, m_h), ""); switch (GameManager.GetTitleStatus()) { case "WAITFORKEY": style.fontSize = 22; style.normal.textColor = Color.yellow; text_size = new Vector2(m_w * 0.4f, m_h * 0.05f); GUI.Box(new Rect((m_w * 0.5f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Press Any Key To Start", style); break; case "MAIN": style.normal.textColor = Color.yellow; GUI.Box(new Rect((m_w * 0.2f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Main", style); style.normal.textColor = Color.gray; GUI.Box(new Rect((m_w * 0.4f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Tutorial", style); GUI.Box(new Rect((m_w * 0.6f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "TestStage", style); GUI.Box(new Rect((m_w * 0.8f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Option", style); break; case "TUTORIAL": GUI.Box(new Rect((m_w * 0.2f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Main", style); style.normal.textColor = Color.yellow; GUI.Box(new Rect((m_w * 0.4f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Tutorial", style); style.normal.textColor = Color.gray; GUI.Box(new Rect((m_w * 0.6f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "TestStage", style); GUI.Box(new Rect((m_w * 0.8f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Option", style); break; case "TESTSTAGE": GUI.Box(new Rect((m_w * 0.2f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Main", style); GUI.Box(new Rect((m_w * 0.4f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Tutorial", style); style.normal.textColor = Color.yellow; GUI.Box(new Rect((m_w * 0.6f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "TestStage", style); style.normal.textColor = Color.gray; GUI.Box(new Rect((m_w * 0.8f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Option", style); break; case "OPTION": GUI.Box(new Rect((m_w * 0.2f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Main", style); GUI.Box(new Rect((m_w * 0.4f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Tutorial", style); GUI.Box(new Rect((m_w * 0.6f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "TestStage", style); style.normal.textColor = Color.yellow; GUI.Box(new Rect((m_w * 0.8f) - (text_size.x * 0.5f), m_h * 0.9f, text_size.x, text_size.y), "Option", style); break; } break; //End of case "Title"///////////////////////// //////////////////////////////////////////// case "Main": case "Tutorial": case "Test01": style.normal.textColor = Color.yellow; //For Debug if (DEBUG_MODE) { Vector2 base_pos = new Vector2(20, m_h - 50); GUI.Box(new Rect(base_pos.x, base_pos.y, 20, 20), "GROUND :" + grounded.ToString(), style); GUI.Box(new Rect(base_pos.x, base_pos.y + 20, 20, 20), "status :" + status.ToString(), style); } //End of For Debug style.fontSize = 25; if (GameManager.GameClear()) { style.normal.textColor = UnityEngine.Color.white; GUI.Box(new Rect(m_w * 0.05f, m_h * 0.8f, 40.0f, 20.0f), "CLEARED!", style); } else if (GameManager.Miss()) { style.normal.textColor = UnityEngine.Color.red; if (GameManager.GameOver()) { GUI.Box(new Rect(m_w * 0.05f, m_h * 0.8f, 40.0f, 20.0f), "GAMEOVER!", style); } else { GUI.Box(new Rect(m_w * 0.05f, m_h * 0.8f, 40.0f, 20.0f), "MISSED!!", style); } } //Display FPS string fps = Application.targetFrameRate.ToString(); GUI.Box(new Rect(m_w * 0.9f, m_h * 0.9f, 40.0f, 20.0f), fps, style); //About HitPoint int[] life = player.GetLifeInfo(); for (int i = 0; i < life[0]; i++) { if (i < life[1]) { GUI.Box(new Rect(m_basePos_lifePoint.x + (m_interval_life * i), m_basePos_lifePoint.y, m_scale_lifePoint, m_scale_lifePoint), icon_heart [1], GUIStyle.none); } else { GUI.Box(new Rect(m_basePos_lifePoint.x + (m_interval_life * i), m_basePos_lifePoint.y, m_scale_lifePoint, m_scale_lifePoint), icon_heart [0], GUIStyle.none); } } //End of About HitPoint /* * //About spiritBar * float[] spirit = player.GetSpiritInfo (); * float value_percent = spirit[1] / spirit[0]; * float scaleX = m_scale_spiritBarFrame.x * value_percent; * * GUI.Box (new Rect (m_basePos_spiritBar.x, m_basePos_spiritBar.y, m_scale_spiritBarFrame.x, m_scale_spiritBarFrame.y), spiritBar, GUIStyle.none); * * //spiritBar frame * GUI.Box (new Rect (m_basePos_spiritBar.x, m_basePos_spiritBar.y, m_scale_spiritBarFrame.x, m_scale_spiritBarFrame.y), spiritBar_frame, GUIStyle.none); * * //End of About spiritBar */ break; //End of case "Main"///////////////////////// //////////////////////////////////////////// default: break; } }