示例#1
0
        //=[三角形全解]=================================================
        /// <summary>
        /// 边边边 :
        /// 提供 : 三角形的三个边 , 全解三角形
        /// </summary>
        /// <param name="A_Edge">角A的对边</param>
        /// <param name="B_Edge">角B的对边</param>
        /// <param name="C_Edge">角C的对边</param>
        /// <returns>SD_CompleteTriangle</returns>
        public SD_CompleteTriangle SolutionsTriangle_EEE(float A_Edge, float B_Edge, float C_Edge)//只有3边解三角,钝角锐角都可解
        {
            A_Angle = SS_TriangleSolutions.Get_A_Angle_EEE(A_Edge, B_Edge, C_Edge);
            B_Angle = SS_TriangleSolutions.Get_A_Angle_EEE(B_Edge, A_Edge, C_Edge);
            C_Angle = SS_TriangleSolutions.Get_A_Angle_EEE(C_Edge, A_Edge, B_Edge);

            return(this);
        }
示例#2
0
        /// <summary>
        /// 角边角 :
        /// 提供 : 两个角夹和一个边 , 全解三角形
        /// </summary>
        /// <param name="A_Angle">角A</param>
        /// <param name="B_Edge">角B的对边</param>
        /// <param name="C_Angle">角C</param>
        /// <returns>SD_CompleteTriangle</returns>
        public SD_CompleteTriangle SolutionsTriangle_AEA(float A_Angle, float B_Edge, float C_Angle) //两角夹一边解三角,钝角锐角都可解
        {
            B_Angle  = SS_TriangleSolutions.Get_A_Angle_AAA(A_Angle, C_Angle);                       //暂时求出不定角
            diameter = SS_TriangleSolutions.GetDiameter_Edge_Angle(B_Angle, B_Edge);                 //获取外接直径
            A_Edge   = SS_TriangleSolutions.GetEdge_Angle_Diameter(A_Angle, diameter);               //通过角获得边
            C_Edge   = SS_TriangleSolutions.GetEdge_Angle_Diameter(C_Angle, diameter);               //通过角获得边

            return(this);
        }
示例#3
0
        /// <summary>
        /// 角边边 :
        /// 提供 : 一个角和两个边 , 全解三角形
        /// </summary>
        /// <param name="A_Angle">角A</param>
        /// <param name="A_Edge">角A的对边</param>
        /// <param name="B_Edge">角B的对边</param>
        /// <param name="B_ObtuseAngle">角B优先解为钝角,一般为false</param>
        /// <returns>SD_CompleteTriangle</returns>
        public SD_CompleteTriangle SolutionsTriangle_AEE(float A_Angle, float A_Edge, float B_Edge, bool B_ObtuseAngle)//1角2边解三角,钝角锐角都可解,B_ObtuseAngle钝角优先解
        {
            diameter = SS_TriangleSolutions.GetDiameter_Edge_Angle(A_Angle, A_Edge);

            B_Angle = SS_TriangleSolutions.GetAngle_Edge_Diameter(B_Edge, diameter);    //获得<=90的角
            C_Angle = 90 - SS_TriangleSolutions.Get_A_Angle_AAA(90 - A_Angle, B_Angle); //绕一圈获得c角
            C_Edge  = SS_TriangleSolutions.GetEdge_Angle_Diameter(C_Angle, diameter);   //通过角获得边
            if (A_Angle <= 90 && B_ObtuseAngle)                                         //b为钝角优先解
            {
                B_Angle = SS_TriangleSolutions.Get_A_Angle_AAA(A_Angle, C_Angle);       //角b为钝角重计算
            }
            else
            {
                C_Angle = SS_TriangleSolutions.Get_A_Angle_AAA(A_Angle, B_Angle);         //c为钝角优先解
                C_Edge  = SS_TriangleSolutions.GetEdge_Angle_Diameter(C_Angle, diameter); //通过角获得边
            }
            return(this);
        }