private static void ConnectionMade(SS ss, object payload) { SSListener server = (SSListener)payload; server.BeginAcceptSS(ConnectionMade, server); new SocketComm(ss); }
private static void ConnectionMade(SS ss, object payload) { SSListener server = (SSListener)payload; server.BeginAcceptSS(ConnectionMade, server); new RequestHandler(ss); }
static void Main(string[] args) { SSListener server = new SSListener(60000, Encoding.UTF8); server.Start(); server.BeginAcceptSS(ConnectionMade, server); Console.ReadLine(); }
public BoggleServer(int port) { Encoding encoding = new UTF8Encoding(); // a StringStocketListener that listens for incoming connection requests server = new SSListener(port, encoding); // start the StringSocketListener server.Start(); // Ask the server to call ConnectionRequested when a connection request arrives server.BeginAcceptSS(ConnectionRequested, null); }
/// <summary> /// Server constructor used to initialize the SSListener and begin listening to client connection /// </summary> /// <param name="port"></param> public BoggleServer(int port) { server = new SSListener(port, Encoding.UTF8); server.Start(); server.BeginAcceptSS(ConnectionRequested, server); }