// 프로젝트 레벨에선, 페킷 헤더 내용을 토대로 페이로드에 있는 패킷을 파싱해야 한다.
        // 테스트 코드이므로 생략
        protected override void OnRecievePacket(STestSession pSessionSender, SPacketHeader pPacketHeader, byte[] arrRecieveData, string strIP)
        {
            /// <see cref="Network_UDP_Test.로컬_UDP송수신_패킷헤더및_패킷디큐_테스트"/>
            switch (pPacketHeader.ePacketType)
            {
            case ETestPacketType.Test_Struct:
            {
                SPacketTest_Struct pPacketTest1;
                if (arrRecieveData.Convert_ToStruct(out pPacketTest1))
                {
                    pPacketCheckRecieve = pPacketTest1;
                    Network_UDP_Test.instance.DoSendPacket(strTestTargetIP, iTestPort, new SPacketTest_Struct(2, "받았다"));
                    bIsRecievePacket_OnFail = true;
                }
            }

            break;

            case ETestPacketType.Test_Class:
                break;

            case ETestPacketType.Test_Reliable_Send:
                if (iReliableRecvCount++ >= 3)
                {
                    Network_UDP_Test.instance.DoSendPacket(strTestTargetIP, iTestPort, new SPacketTest_ReliableRespond("정상응답"));
                }
                else
                {
                    Debug.Log("릴라이어블 리시브 카운트 : " + iReliableRecvCount + " " + DateTime.Now.ToString("mm:ss.") + DateTime.Now.Millisecond);
                    Network_UDP_Test.instance.DoSendPacket(strTestTargetIP, iTestPort, new SPacketTest_ReliableRespond("거짓응답"));
                }

                break;

            case ETestPacketType.Test_Reliable_Respond:
                break;

            // 정해진 패킷 타입이 아닌 경우 -
            default:
                Debug.Log(" OnRecievePacket - " + pPacketHeader.ePacketType);
                break;
            }
        }
 protected override void OnGeneratePacketHeader(INetworkPacket pPacket, out bool bIsGenerate, out SPacketHeader pPacketHeader_Generated)
 {
     bIsGenerate             = true;
     pPacketHeader_Generated = new SPacketHeader();
 }
 protected override void OnInitSession(STestSession pSessionSender, SPacketHeader pPacketHeader)
 {
 }