public void Apply(AnimationState anim, AnimSettingsMask mask) { if ((mask & AnimSettingsMask.Weight) != 0) { anim.weight = this.weight; } if ((mask & AnimSettingsMask.Speed) != 0) { anim.speed = this.speed; } if ((mask & AnimSettingsMask.Layer) != 0) { anim.layer = this.layer; } if ((mask & AnimSettingsMask.WrapMode) != 0) { anim.wrapMode = this.wrapMode; } if ((mask & AnimSettingsMask.BlendMode) != 0) { anim.blendMode = this.blendMode; } if ((mask & AnimSettingsMask.TimeSupplier) != 0 && this.timeSupplier.IsCustom) { anim.speed = this.speed * SPTime.GetInverseScale(this.timeSupplier.TimeSupplier); } }
public SPAnimClip(string name) { _name = name; _clip = null; _timeSupplier = new SPTime(); _mask = new SPAnimMaskSerializedRef(); //_firstFrame = 0; //_lastFrame = -1; }
public SPAnimClip(string name, AnimationClip clip, ITimeSupplier timeSupplier) { _name = name; _clip = clip; _timeSupplier = new SPTime(timeSupplier); _mask = new SPAnimMaskSerializedRef(); //_firstFrame = 0; //_lastFrame = -1; }
public SPAnimClip(string name, AnimationClip clip) { _name = name; _clip = clip; _masks = new MaskCollection(); _timeSupplier = new SPTime(); //_firstFrame = 0; //_lastFrame = -1; }
public void Apply(AnimationState anim) { anim.weight = this.weight; anim.speed = this.speed; anim.layer = this.layer; anim.wrapMode = this.wrapMode; anim.blendMode = this.blendMode; if (this.timeSupplier.IsCustom) { anim.speed = this.speed * SPTime.GetInverseScale(this.timeSupplier.TimeSupplier); } }
private void OnTimeScaleChanged(object sender, System.EventArgs e) { if (_animator == null) { var ts = _timeSupplier.TimeSupplier as IScalableTimeSupplier; if (ts != null) { ts.TimeScaleChanged -= this.OnTimeScaleChanged; } return; } _animator.speed = _speed * SPTime.GetInverseScale(_timeSupplier.TimeSupplier as ITimeSupplier); }