public void BroadcastEvent() { #region ... bool myEventReceived = false; SPStage stage = new SPStage(); SPDisplayObject obj1 = new SPQuad(); stage.Add(obj1); obj1.AddEventListener("myEvent", (SPEventHandler)delegate(SPEventDispatcher source, SPEventArgs e) { myEventReceived = true; }); stage.BroadcastEvent(new SPEvent("myEvent")); Assert.True(myEventReceived); #endregion }