public void BroadcastEvent()
        {
            #region ...

            bool myEventReceived = false;
            SPStage stage = new SPStage();
            SPDisplayObject obj1 = new SPQuad();

            stage.Add(obj1);

            obj1.AddEventListener("myEvent", (SPEventHandler)delegate(SPEventDispatcher source, SPEventArgs e) {
                myEventReceived = true;
            });

            stage.BroadcastEvent(new SPEvent("myEvent"));

            Assert.True(myEventReceived);

            #endregion
        }