internal static void Display(int windowId)
        {
            // Reset Tooltip active flag...
            ToolTipActive = false;
            ShowToolTips  = Settings.RosterToolTips;

            Rect rect = new Rect(396, 4, 16, 16);

            if (GUI.Button(rect, new GUIContent("", "Close Window")))
            {
                OnCreate       = false;
                SelectedKerbal = null;
                ToolTip        = "";
                if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    SMAddon.OnSMRosterToggle();
                }
                else
                {
                    Settings.ShowRoster = false;
                }
            }
            if (Event.current.type == EventType.Repaint && ShowToolTips == true)
            {
                ToolTip = Utilities.SetActiveTooltip(rect, Settings.RosterPosition, GUI.tooltip, ref ToolTipActive, 0, 0);
            }
            try
            {
                GUIStyle style        = GUI.skin.button;
                var      defaultColor = style.normal.textColor;
                GUILayout.BeginVertical();

                RosterListViewer();

                if (OnCreate)
                {
                    CreateKerbalViewer();
                }
                else if (SelectedKerbal != null)
                {
                    EditKerbalViewer();
                }
                else
                {
                    if (GUILayout.Button("Create Kerbal", GUILayout.MaxWidth(120)))
                    {
                        OnCreate = true;
                    }
                }

                GUILayout.EndVertical();
                GUI.DragWindow(new Rect(0, 0, Screen.width, 30));
            }
            catch (Exception ex)
            {
                Utilities.LogMessage(string.Format(" in Roster Window.  Error:  {0} \r\n\r\n{1}", ex.Message, ex.StackTrace), "Error", true);
            }
        }