// Use this for initialization void Start() { sfxCreator = GameObject.Find("SFXcreator").GetComponent <SFXcreator>(); curTimeToDestroy = timeDestroy; gm = GameManager.instance; photonView = GetComponent <PhotonView>(); }
private void SFXCeatorFind() { sfxCreator = GameObject.Find("SFXcreator").GetComponent <SFXcreator>(); }