/// <summary> /// 扩展ScrollRect,增加AddItem的方法 /// </summary> /// <param name="scr">ScrollRect</param> /// <param name="item">要加的Item</param> static public GameObject AddItem(this ScrollRect scr, GameObject item) { var com = SFScrollRectExtension.Get(scr.gameObject); if (com != null) { return(com.addItem(item)); } return(null); }
/// <summary> /// 设置填充类型 /// </summary> /// <param name="scr">ScrollRect.</param> /// <param name="type">1-Vertical 2-Horizonal</param> static public void SetFillType(this ScrollRect scr, int type) { var com = SFScrollRectExtension.Get(scr.gameObject); if (com != null) { if (type == 1 || type == 2) { com.fillType = type; } } }