示例#1
0
        /// <summary>
        /// Handles events that fire at sleep.
        /// </summary>
        /// <param name="f"></param>
        public void HandleMoonAtSleep(Farm f)
        {
            if (f == null)
            {
                return;
            }

            if (Dice.NextDoublePositive() < .20)
            {
                return;
            }

            int cropsAffected = 0;

            //moon processing
            if (CurrentPhase == MoonPhase.FullMoon)
            {
                foreach (var TF in f.terrainFeatures.Pairs)
                {
                    if (TF.Value is HoeDirt curr && curr.crop != null && Dice.NextDouble() < CropGrowthChance)
                    {
                        SDVUtilities.AdvanceArbitrarySteps(f, curr, TF.Key);
                    }
                }

                if (cropsAffected > 0)
                {
                    Game1.addHUDMessage(new HUDMessage(Translations.Get("moon-text.fullmoon_eff", new { cropsAffected })));
                }
            }

            if (CurrentPhase == MoonPhase.NewMoon && ModConfig.HazardousMoonEvents)
            {
                if (f != null)
                {
                    foreach (KeyValuePair <Vector2, TerrainFeature> TF in f.terrainFeatures.Pairs)
                    {
                        if (TF.Value is HoeDirt curr && curr.crop != null)
                        {
                            if (Dice.NextDouble() < CropNoGrowthChance)
                            {
                                cropsAffected++;
                                curr.state.Value = HoeDirt.dry;
                            }
                        }
                    }
                }

                if (cropsAffected > 0)
                {
                    Game1.addHUDMessage(new HUDMessage(Translations.Get("moon-text.newmoon_eff", new { cropsAffected })));
                }
            }
        }
示例#2
0
        /// <summary>
        /// Handles events that fire at sleep.
        /// </summary>
        /// <param name="f"></param>
        public int HandleMoonAtSleep(Farm f, IMonitor Logger)
        {
            if (f == null)
            {
                return(0);
            }

            int cropsAffected = 0;

            if (CurrentPhase == MoonPhase.FullMoon)
            {
                foreach (var TF in f.terrainFeatures.Pairs)
                {
                    if (TF.Value is HoeDirt curr && curr.crop != null && Dice.NextDouble() < ModConfig.CropGrowthChance)
                    {
                        if (ModConfig.Verbose)
                        {
                            Logger.Log($"Advancing crop at {TF.Key}", LogLevel.Trace);
                        }
                        SDVUtilities.AdvanceArbitrarySteps(f, curr, TF.Key);
                    }
                }

                return(cropsAffected);
            }

            if (CurrentPhase == MoonPhase.NewMoon && ModConfig.HazardousMoonEvents)
            {
                if (f != null)
                {
                    foreach (KeyValuePair <Vector2, TerrainFeature> TF in f.terrainFeatures.Pairs)
                    {
                        if (TF.Value is HoeDirt curr && curr.crop != null)
                        {
                            if (Dice.NextDouble() < ModConfig.CropHaltChance)
                            {
                                //SDVUtilities.DeAdvanceCrop(f, curr, TF.Key, 1);
                                curr.state.Value = 0;
                                cropsAffected++;
                                if (ModConfig.Verbose)
                                {
                                    Logger.Log($"Deadvancing crop at {TF.Key}", LogLevel.Trace);
                                }
                            }
                        }
                    }
                }


                return(cropsAffected);
            }
            return(cropsAffected);
        }