public unsafe static int SDL_RenderCopyEx(IntPtr renderer, IntPtr texture, SDL_rect.SDL_Rect *srcrect, SDL_rect.SDL_Rect *dstrect, double angle, SDL_rect.SDL_Point *center, SDL_RendererFlip flip) => s_SDL_RenderCopyEx_IntPtr_IntPtr_SDL_Rect_SDL_Rect_double_SDL_Point_SDL_RendererFlip_t(renderer, texture, srcrect, dstrect, angle, center, flip);
public unsafe static int SDL_RenderDrawLines(IntPtr renderer, SDL_rect.SDL_Point *points, int count) => s_SDL_RenderDrawLines_IntPtr_SDL_Point_int_t(renderer, points, count);